Present your scenes better
You can use several Whereness tools to improve how your project is presented. These enhancements are configured in the Editor, but their effects are only visible in Preview Mode.
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You can use several Whereness tools to improve how your project is presented. These enhancements are configured in the Editor, but their effects are only visible in Preview Mode.
Last updated
Initial viewpoint is the camera's rotation at which the scene will be loaded. It is the first thing that you will see after loading a scene. You can customize this by adjusting the camera's orientation.
Pitch: Use the plus and minus buttons on the left side of the scene view, or enter a value manually.
This controls the vertical tilt of the camera. A positive pitch angles the camera upward (toward the sky or ceiling), while a negative pitch angles it downward (toward the ground).
Roll: Use the plus and minus buttons on the right side of the scene view, or enter a value manually.
This controls the side-to-side tilt of the camera, like turning a steering wheel. A positive roll rotates the view to the right, and a negative roll rotates it to the left.
Click the Reset button to quickly set both pitch and roll values to 0.
Now when previewing the project, the scene will always load with this viewpoint.
It is especially useful to adjust the viewpoint well when working on scenes with 3D and 3DGS models.
Combine initial viewpoint adjustment and scene motion to present your 3D models—and also 360 images and videos—at their best.
The scene summary is a short text message that appears for a few seconds after the scene loads in Preview Mode. You can use it to provide a brief description or context for the scene.
The text can be freely customized, but it is recommended to keep it concise, as it will only remain visible for a limited time.